![]() Rarely in Chapter 5: The Last Reel, during the second confrontation stage, there is a bug that causes Beast Bendy to get stuck to the wall, forcing the player to restart the encounter.Īfter an audio log finishes, when going back to where the audio log is, the transcript will still be on the upper left of the screen. The only way to fix this problem is to restart the chapter. ![]() In Chapter 5: The Last Reel, when traversing the decrepit hallway, the plank of wood scripted to break will not, making it impossible to progress. It's impossible to exit the area after entering it. In Chapter 5: The Last Reel, during the fight with Sammy in Chapter 5, it's possible for him to push Henry through the wall in the area he emerges from. In Chapter 4: Colossal Wonders, there will sometimes be a bug where if Henry tries to glitch out of the roller coaster, he may randomly die and if trying to respawn the tunnel may push Henry back, soft-locking the game. The black screen will show after loaded the save file from the menu after the update following the release of Chapter 5. In Chapter 4: Colossal Wonders, in the Storage 9 location during the gun minigame, the gun will malfunction and stop shooting making it impossible for the player to complete the rest of the game. Hiding in the Little Miracle Station will result in the Projectionist appearing behind Henry. ![]() In Chapter 4: Colossal Wonders, if Henry is killed by the Projectionist after resetting the power, he will appear standing in the area where Ink Bendy drags his body. This can be fixed only by restarting the chapter. In Chapter 4: Colossal Wonders, very rarely when fighting Bertrum, his arms may glitch into the ground, rendering the fight impossible. After respawning, he will keep the plunger and it will no longer break. In Chapter 4: Colossal Wonders, during the fight against Brute Boris, if Henry is carrying the plunger when killed, he will enter the respawn sequence with it still equipped. In Chapter 4: Colossal Wonders, during the boss fight against Brute Boris, he will sometimes get stuck in one place and start throwing punches indefinitely, soft-locking the game. ![]() (For example, going from after the butcher gang fight to before meeting Alice.) In Chapter 3: Rise and Fall, at some parts of the chapter, if you leave the game and return later, your progress will be reverted to an earlier portion of Chapter 3. In Chapter 3: Rise and Fall, when Henry travels down to the inky abyss, Twisted Alice may repeat her line about the Projectionist. Twisted Alice's Projectionist Dialogue Glitch the only way to fix this is to restart your save In Chapter 3: Rise and Fall, when Henry is about to enter the elevator to end the game, if you enter the second the doors open the elevator may not close to start the final cutscene. In Chapter 3: Rise and Fall, if hitting the wall with Henry's weapon near when Twisted Alice drops the elevator down, there will be a bug causing Twisted Alice's voice and subtitles far out of sync, leading her speech to finish while she's walking towards Buddy Boris at the end. On rarer occasions, due to their models supported with ragdoll physics, the dying Butcher Gang would have their bodies stretch around in every direction, and sometimes chaotically. In Chapter 3: Rise and Fall, when activating the elevator by traveling to the lower levels with a Butcher Gang enemy inside of it, the enemy will rise from thin air until getting on top of the elevator and get permanently stuck. Striker, as an example, stuck on top of the elevator. In Chapter 3: Rise and Fall, while opening the pause menu inside of the Little Miracle Station, the cursor will not appear, so Henry cannot use the menu before exiting the station. In Chapter 3: Rise and Fall, hitting one of the barrels numerous times with the plunger will cause the spilling audio to loop infinitely. This can sometimes add to the Incorrect Ink Heart Count glitch. This should save the player’s ink heart progress but the projectionist will automatically be behind Henry since he will be between the two entrances to the maze until he hide again or walk up the stairs to the elevator, for which the projectionist cannot get to. He cannot exit the miracle station and the player will have to reopen the game and the save file. In Chapter 3: Rise and Fall, in the Projectionist Maze, if the player hides in a miracle station when the projectionist is chasing them, he will continue to do his swiping arm animation, instead of walking away when Henry closes the door. Glitched Miracle Station 1 and Glitched Projectionist Since Ink Bendy never despawns, he will be stuck down there unless the player can lead him back to the elevator. Ink Bendy will often get stuck on walls and such, as he has no set path when down there. In Chapter 3: Rise and Fall, there is a trick that allows the player to trap Ink Bendy in the elevator and take him down to Level 14. ![]()
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